About
QuestCore started as a group chat between friends who kept arguing about which mobile RPG actually respected the player's time. At some point we decided to write the arguments down, and the site grew from there. Nobody here is a marketing agency; we're people who play on the commute, before bed, and on lazy Sundays.,We care most about story and progression. A lot of mobile games look great in a trailer and fall apart after the third level, so we stick with a title long enough to see how it treats you later on. That means we usually play for at least a week before publishing anything.,Games get picked a few ways: readers suggest them, we spot something interesting in an update, or one of us simply can't stop playing. We don't accept payment to cover a game, and we say clearly when something disappointed us.,The editorial team is small and based in Europe, but the inbox is open to anyone. If you think we missed a hidden gem, tell us.
Lukas Bergmann — Lukas has been reviewing mobile games for over eight years and still keeps three phones charged just to test performance. He leads the editorial side and plays mostly RPGs.